Magic items dnd beyond - 1 Action. Instantaneous. 150 ft (30 ft ) CON Save. Necrotic. 1st. Absorb Elements Abjuration • S. 1 Reaction * 1 Round. Self. Acid (...) 2nd. Acid Arrow Evocation • V, S, M.

 
This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. . Erin gilmore

First round of combat, you cast Haste on yourself and activate your boots as a bonus action. Second round, activate this ring. You now have a base movement speed of 120 …Placing the haversack inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location ...Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. A comprehensive list of all official spells for Fifth Edition.3. Bracer of Flying Daggers. Wondrous item, rare (requires attunement) Not every rogue enjoys hurling daggers from the shadows, but if you do, then the bracer of flying daggers might quickly become your favorite item. This magic armband contains a never-ending supply of throwing daggers.Euryale. The card's medusa-like visage curses you. You take a −2 penalty on saving throws while cursed in this way. Only a god or the magic of The Fates card can end this curse. The Fates. Reality's fabric unravels and spins anew, allowing you to avoid or erase one event as if it never happened.My DM has added a number of unique items to the game and I would like to add them to my sheet with the mechanics set up properly. I have added them using the 'custom item' feature but it does not really work for getting the mechanics to set up properly in the sheet so I created the items using the Create Magic Item tool but I still can't add it to my sheet.Vestiges of Divergence are magic items that evolve with their wielder. They have three states that offer increasing levels of power: dormant, awakened, and exalted. When attuned to worthy heroes, Vestiges evolve through these stages when their wielders accomplish significant feats. In order to balance the power of these items with the …Vladimir Putin tried to buy an economic alliance and found out it wasn’t for sale, but not because of his offering price. Vladimir Putin tried to buy an economic alliance and found out it wasn’t for sale, but not because of his offering pri...Wand of Fear. Wand, rare (requires attunement) This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Command.The effect of a spell can persist beyond the duration, so even if the spell has ended it's effect can remain. Dispel Magic just "ends the spell". That's all it does. If …See full list on dndbeyond.com Top 10 magic items for monks. 1. Arcane propulsion arm. Wondrous item, very rare (requires attunement by a creature missing a hand or an arm) The arcane propulsion arm from Eberron: Rising from the Last War is an effective weapon for player characters who are missing a hand or arm. It is removable only by you, meaning that you'll always have a ...Mar 25, 2019 · The magic item allows a player to convert a 19 into a critical, if they're willing to incur a cost: they take damage from the use of the ability themselves ( probably 1/2 damage or less ), as the magic is using their own lifeforce to power the effects; or they have to make a Constitution saving throw at the end of combat, with a DC based on the ... Homebrewing Magic Items and Weapons on D&D Beyond. Lauren Urban and Todd Kenreck look at how to create and modify your own magic items for use in your games ...Boots of Elvenkind. Wondrous Item, uncommon. While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity ( Stealth) checks that rely on moving silently. Notes: Advantage: Stealth, Movement, Utility, Deception, Footwear. Item Tags: Movement Utility Deception Footwear ...We recently stayed at the Paradise Pier Hotel and had a magical time. Read our review to find out everything you need to know about staying at this hotel. Save money, experience more. Check out our destination homepage for all discounts, ti...Object moved to here.Wish is the mightiest spell a mortal creature can cast. By simply speaking aloud, you can alter the very foundations of reality in accord with your desires. The basic use of this spell is to duplicate any other spell of 8th level or lower. You don't need to meet any requirements in that spell, including costly components.Icewind Dale: Rime of the Frostmaiden. Feel the cold touch of death in this adventure for the world’s greatest roleplaying game. $29.99. Add to Cart. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! Icewind Dale: Rime of the Frostmaiden equips Dungeon ... Wand of Paralysis. Wand, rare (requires attunement by a Spellcaster) This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cause a thin blue ray to streak from the tip toward a creature you can see within 60 feet of you. The target must succeed on a DC 15 Constitution saving throw or be paralyzed for 1 ...When all else fails, roll a bunch of dice behind your screen, study them for a moment with a look of deep concern mixed with regret, let loose a heavy sigh, and announce that Tiamat swoops from the sky and attacks. Dungeon Master’s Guide Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game ... Immovable Rod. Rod, uncommon. This flat iron rod has a button on one end. You can use an action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight.Icewind Dale: Rime of the Frostmaiden. Feel the cold touch of death in this adventure for the world’s greatest roleplaying game. $29.99. Add to Cart. With a Master Tier subscription, save your party some gold when you share this book/content with other players in your D&D Beyond campaign! Icewind Dale: Rime of the Frostmaiden equips Dungeon ...Magic Items Monsters Equipment Vehicles Sources View All ... The Wild Beyond the Witchlight Tomb of Annihilation Tyranny of Dragons Waterdeep: Dragon Heist Waterdeep: Dungeon of the Mad Mage Tools Character Builder Encounters ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards …Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to. appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your. D&D Beyond offers the ability to link certain aspects on the forum in mouse-over triggered tooltips, such as magic items, monsters or combat actions - examples being Adult Black Dragon and dash. To create tooltips in this way, use the appropriate [tag] [/tag] around the desired subject.Use the “Create Homebrew Item” tool. Under the homebrew section of DND Beyond, there will be an option to create magic items. This page is where you will start. While this is described as creating magic items, this is the only way to create custom items on DND Beyond, and creating a mundane weapon is as simple as writing “this weapon …TLDR - This item is a temporary, extra 3rd spell slot (or lower) that recharges each day. This item is so useful for warlocks. If you have a 7th level warlock, this pearl, and a rod of the pact keeper, you can basically gain a 3rd and 4th level spell slot after expending your original slots.Artifacts An artifact is a unique magic item of tremendous power, with its own origin and history. An artifact might have been created by gods or mortals of awesome power. It could have been created. in the midst of a crisis that threatened a kingdom, a world, or the entire multiverse, and carry the weight of that pivotal moment in history.Adds 2 subclasses and over 50 magic items in the guided D&D Character Builder. Get the tools to run your own campaign and craft your own homebrew monsters, items, traps, and more. Complete the core Dungeons & Dragons collection: Tasha's Cauldron of Everything; Monster Manual; Xanathar's Guide To EverythingIf a magic item places a curse on you, say that you can't heal properly, then the Remove Curse will get rid of it. This type of use, of course, is not affecting the item itself. The Remove Curse will also break the connection between the item and the 'person' it is currently attuned (bonded) to, as in the item description, which doesn't affect the item all …Use the “Create Homebrew Item” tool. Under the homebrew section of DND Beyond, there will be an option to create magic items. This page is where you will start. While this is described as creating magic items, this is the only way to create custom items on DND Beyond, and creating a mundane weapon is as simple as writing “this weapon …George Gringle is a silly wizard with a silly magic shop. He spends his days crafts benign magical objects: a candle that burns forever, a candle that follows you, a broom that sweeps for you, a cloak that burns with illusionary flames, and a gag candle that won't stay lit. The Ring of Tax Evasion is his most prized possession and he stays ...Anyone that prices magic items based on rarity is making a mess of the game. Many items are way to cheap, others way too expensive. They price a potion of flying (Very Rare) more than a broom of flying (uncommon). I prefer the Sane magic item pricing, but do like the options granted by that nice chartTeleportation. This spell instantly transports you and up to eight willing creatures of your choice that you can see within range, or a single object that you can see within range, to a destination you select. If you target an object, it must be able to fit entirely inside a 10-foot cube, and it can't be held or carried by an unwilling creature ...Magic Items for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond Items Magic Items View Equipment Magic Item Rules Create A Magic Item Browse Homebrew Magic Items All Items Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Item Magic Item Name Rarity Requires Attunement Tags Magic Bonus +1 +2 +3 Filter Magic Items Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.Magic Items. Get the 10 magic items from Strixhaven: A Curriculum of Chaos for use on D&D Beyond. You may also purchase individual magic items. $6.99. Add to Cart. Individual Purchase Items. Bottle of Boundless Coffee. $1.99. Cuddly Strixhaven Mascot.D&D Beyond - Dungeons & Dragons Fifth Edition Tools, Rules, Races, Classes, Items, Spells, Monsters, and More Staff, legendary (requires attunement by a Sorcerer, Warlock, or Wizard) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While you hold it, you gain a +2 bonus to spell attack rolls. The staff has 50 charges for the following properties. It regains 4d6 + 2 expended charges daily ...Staff of the Python. Staff, uncommon (requires attunement by a Cleric, Druid, or Warlock) You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. By using a bonus action to speak the ...How to Create a Homebrew Magic Item Using D&D Beyond 1. Access the homebrew magic item creation tool There are three ways to access the homebrew magic items creator on D&D... 2. Fill in basic information Item name and version This is where you put in your awesome, cool name for your magic item. 3. ...Tome of Understanding. Wondrous Item, very rare. This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score.Periapt of Wound Closure. Wondrous Item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Notes: Healing, Warding, Jewelry.IMO, it would be very convenient for most magic items' effects to be shown in the "actions / special" section. If the cleric's Divine Strike ability is shown there, the magical helmet's similar ability also should. And that's not even considering the items that literally give their owners special abilities that can be used as actions / bonus ... Bag of Holding. Wondrous Item, uncommon. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents.Javelin of Lightning. This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage ... Wondrous Item, legendary. This iron bottle has a brass stopper. You can use an action to speak the flask's command word, targeting a creature that you can see within 60 feet of you. If the target is native to a plane of existence other than the one you're on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask.Tooltips. Follow. D&D Beyond offers the ability to link certain aspects on the forum in mouse-over triggered tooltips, such as magic items, monsters or combat actions - examples being Adult Black Dragon and dash. To create tooltips in this way, use the appropriate [tag] [/tag] around the desired subject.Belt of Dwarvenkind. Wondrous Item, rare (requires attunement) While wearing this belt, you gain the following benefits: Your Constitution score increases by 2, to a maximum of 20. You have advantage on Charisma ( Persuasion) checks made to interact with dwarves. In addition, while attuned to the belt, you have a 50 percent chance each day at ...6. Moon sickle. Uncommon (+1), rare (+2), very rare (+3), requires attunement. The moon sickle is a unique weapon offered in Tasha's Cauldron of Everything . It grants a bonus to attack rolls, damage rolls, and the saving throw DCs of your druid and ranger spells. The bonus is dependent on the rarity of the magic item.Apr 28, 2022 · 3. Dragon wing bow. One of my favorite items from Fizban’s Treasury of Dragons, the dragon wing bow, is a gift from the dragon gods to archers everywhere. The effect is straightforward: an extra 1d6 damage of whatever chromatic, gem, or metallic dragon infused the weapon with its breath. If you’re planning a cruise on the Carnival Magic, one of the first things you’ll want to do is check out the ship’s deck plan. This can help you get a sense of where everything is located and what dining options are available.The Wild Beyond the Witchlight Tomb of Annihilation Tyranny of Dragons Waterdeep: Dragon Heist ... "The Magic Items Ingredients table suggests the challenge rating of a creature the characters need to face to acquire the materials" So, essentially, it's saying "make up something you think is appropriate." ... Dungeons & Dragons, D&D, …Especially not Sylgar. Sylgar definitely did not die because we forgot to change his water. If you see Xanathar, make sure it knows that. Be perfectly clear Sylgar was not harmed. And we had nothing to do with it. Better yet, don’t bring it up, and don’t mention us. Explore a wealth of new rules options for both players and Dungeon Masters ...Created by: Glorac. 5. Hag mask. Wondrous Item, rare (requires attunement) A hag mask is a powerful magic item with horrifying origins. Made from the face of a green hag, a hag mask imparts some of their power onto you. You get a few cantrips, including the beloved vicious mockery, as well as access to fear.Aberrant Mind Sorcerous Origin Features. Most of the Aberrant Mind’s features amplify your psychic powers, granting you extra spells, telepathy, and formidable mental defenses. Psionic Spells (1st level): You learn 11 additional spells as you level up, a powerful boon to the full caster class with the least spells.Periapt of Wound Closure. Wondrous Item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Notes: Healing, Warding, Jewelry.Created by: Glorac. 5. Hag mask. Wondrous Item, rare (requires attunement) A hag mask is a powerful magic item with horrifying origins. Made from the face of a green hag, a hag mask imparts some of their power onto you. You get a few cantrips, including the beloved vicious mockery, as well as access to fear.Magic Items Monsters Equipment ... D&D Beyond Search ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of ...Wyrmreaver Gauntlets. magic-items. Originally crafted for ground-bound giant brawlers to fight against dragons and other enormous predators of the sky, these studded gauntlets are engraved with the dragon rune. While you are wearing. these gauntlets, your unarmed strike deals an additional 1d6 force damage on a hit.George Gringle is a silly wizard with a silly magic shop. He spends his days crafts benign magical objects: a candle that burns forever, a candle that follows you, a broom that sweeps for you, a cloak that burns with illusionary flames, and a gag candle that won't stay lit. The Ring of Tax Evasion is his most prized possession and he stays ...Circlet of Blasting. Wondrous Item, uncommon. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell's attacks, you do so with an attack bonus of +5. The circlet can't be used this way again until the next dawn. Notes: Damage, Combat, Headwear. Periapt of Wound Closure. Wondrous Item, uncommon (requires attunement) While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores. Notes: Healing, Warding, Jewelry. Cube of Force. This cube is about an inch across. Each face has a distinct marking on it that can be pressed. The cube starts with 36 charges, and it regains 1d20 expended charges daily at dawn. You can use an action to press one of the cube's faces, expending a number of charges based on the chosen face, as shown in the Cube of Force Faces ...Deck of Many Things. Wondrous Item, legendary. Usually found in a box or pouch, this deck contains ...Magic items, in general, need an overhaul yesterday. They need the ability to have actions tied to them, and they need the ability to have charges tied to those actions or spells. Currently, most official magic items do not work in dndb as they should; any magic item that has multiple spells tied to it, each of which can be used once per day ...Wondrous Item, legendary. This iron bottle has a brass stopper. You can use an action to speak the flask's command word, targeting a creature that you can see within 60 feet of you. If the target is native to a plane of existence other than the one you're on, the target must succeed on a DC 17 Wisdom saving throw or be trapped in the flask. Boots of Elvenkind. Wondrous Item, uncommon. While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity ( Stealth) checks that rely on moving silently. Notes: Advantage: Stealth, Movement, Utility, Deception, Footwear. Item Tags: Movement Utility Deception Footwear.Sep 27, 2022 · Top 10 Magic Items For Wizards. 1. Arcane Grimoire. Wondrous Item, varies (requires attunement by a wizard) First up on our list is the arcane grimoire, a spellbook designed to enhance the power of the magic it contains. Its enchantment scales to its rarity, with uncommon grimoires providing a +1 bonus to your spell attack bonus and spell save ... Homebrewing Magic Items and Weapons on D&D Beyond. Lauren Urban and Todd Kenreck look at how to create and modify your own magic items for use in your games ...Staff of Fire. Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard) You have resistance to fire damage while you hold this staff. The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: burning hands (1 ...If you’re planning a day trip to Walt Disney World’s Magic Kingdom, chances are you want to make the most of your time there. One way to do that is by taking advantage of FastPasses, which allow you to skip the long lines for popular attrac...Apr 24, 2023 · Here are my top twenty-five magical items to provide to your party, either to spur them further on their heroic quests or to challenge them to overcome new obstacles. Note: All magical items on this list are from the Player’s Handbook (PHB) unless otherwise listed. 25. Nolzur’s Marvelous Pigments. Magic Items. This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Dragon. -Touched Focus (Slumbering);Slumbering (Uncommon). You have advantage on initiative rolls. TLDR - This item is a temporary, extra 3rd spell slot (or lower) that recharges each day. This item is so useful for warlocks. If you have a 7th level warlock, this pearl, and a rod of the pact keeper, you can basically gain a 3rd and 4th level spell slot after expending your original slots.The 1000 gp crystal ball that is a material component for the spell is a mundane item. This is a very rare magic item that requires attunement. If the scry spell required you to be attuned to an item that was otherwise useless to you, it would be a terrible terrible spell. And a magic item that grants you permanent limitless access to a 5th ...Deck of Many Things. Wondrous Item, legendary. Usually found in a box or pouch, this deck contains ...This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. Adds 2 subclasses and over 50 magic items in the guided D&D Character Builder. Get the tools to run your own campaign and craft your own homebrew monsters, items, traps, and more. Complete the core Dungeons & Dragons collection: Tasha's Cauldron of Everything; Monster Manual; Xanathar's Guide To Everything Ring of Three Wishes. Ring, legendary. While wearing this ring, you can use an action to expend 1 of its 3 charges to cast the wish spell from it. The ring becomes nonmagical when you use the last charge. Notes: Buff, Utility, Consumable, Jewelry.DND 5th Edition community wiki. Create account or Sign in. Toggle navigation Home. About ; Membership ; Help Docs . User Guide; First Time User; Quick Reference; Creating …Bag of Holding. Wondrous Item, uncommon. This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents.Whether you're building your first sorcerer or planning to commission a rare item with newfound riches, we've compiled a list of our 10 favorite magic items for sorcerers to …6. Moon sickle. Uncommon (+1), rare (+2), very rare (+3), requires attunement. The moon sickle is a unique weapon offered in Tasha's Cauldron of Everything . It grants a bonus to attack rolls, damage rolls, and the saving throw DCs of your druid and ranger spells. The bonus is dependent on the rarity of the magic item.Boots of Striding and Springing. Wondrous Item, uncommon (requires attunement) While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther ...6. Moon sickle. Uncommon (+1), rare (+2), very rare (+3), requires attunement. The moon sickle is a unique weapon offered in Tasha's Cauldron of Everything . It grants a bonus to attack rolls, damage rolls, and the saving throw DCs of your druid and ranger spells. The bonus is dependent on the rarity of the magic item.

One of your other infusions is Magical Strength on your armor. First round of combat, you cast Haste on yourself and activate your boots as a bonus action. Second round, activate this ring. You now have a base movement speed of 120 (probably). Your running long jump is 63 feet and high jump is 24 feet.. John head

magic items dnd beyond

- DMs want to be able to create magic weapons that have different modifiers for attack and damage. - DMs want to create armor that gives different AC bonuses for melee vs ranged attacks - DMs want to create non-magical gear that has weight that counts towards characters’ encumbrance and that isn’t labeled a wondrous magic item.The Wild Beyond the Witchlight Tomb of Annihilation Tyranny of Dragons Waterdeep: Dragon Heist Waterdeep: Dungeon of the Mad Mage ... Put some random into the magic item costs and adjust the base price. common 50 gp. uncommon 500 gp minor / 1,500 gp major. rare 2,400 gp minor / 5,000 gp major . very rare 10,000 gp minor / …Curse of Strahd. Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game. Bound by Fate. $24.99. Add to Cart. Bundle Item & Save. Adventure Bundle. View Details. Legendary Bundle. Hello, I was trying to make a magic item (a set of gauntlets in this case) that would give a PC advantage on Strength ability checks a limited number of times per day, with the item recovering 1 use per long rest or at dawn. I'm having hard time figuring out how to do this and was hoping someone could help me out. Am hoping to avoid both ...If a portal does appear, pray that nothing worse than Tasha’s mother Baba Yaga appears. And if the mother of hags arrives, be sure to offer only praises of her daughter. Or offer muffins. She loves muffins. Tasha’s Cauldron of Everything A magical mixture of rules options for the world's greatest roleplaying game.- DMs want to be able to create magic weapons that have different modifiers for attack and damage. - DMs want to create armor that gives different AC bonuses for melee vs ranged attacks - DMs want to create non-magical gear that has weight that counts towards characters’ encumbrance and that isn’t labeled a wondrous magic item.Wyrmreaver Gauntlets. magic-items. Originally crafted for ground-bound giant brawlers to fight against dragons and other enormous predators of the sky, these studded gauntlets are engraved with the dragon rune. While you are wearing. these gauntlets, your unarmed strike deals an additional 1d6 force damage on a hit.3. Bracer of Flying Daggers. Wondrous item, rare (requires attunement) Not every rogue enjoys hurling daggers from the shadows, but if you do, then the bracer of flying daggers might quickly become your favorite item. This magic armband contains a never-ending supply of throwing daggers.This will allow the magic item to be included in automated calculations (such as adding a +3 magic bonus to plate armor - the resulting bonus to AC from the armor would be 21). The process for supplying the advanced information for spells, magic items, and monsters is, well, advanced. It's not for the faint of heart.This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.Next. Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A comprehensive list of all official magic items for Fifth Edition.3. Bracer of Flying Daggers. Wondrous item, rare (requires attunement) Not every rogue enjoys hurling daggers from the shadows, but if you do, then the bracer of flying daggers might quickly become your favorite item. This magic armband contains a never-ending supply of throwing daggers..

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